Motion Blur Ray Tracer

This project is maintained by rnlee0054

Introduction

This is a project for UCSD’s Rendering class. It is an implementation of a ray tracer which handles Ashikhmin BRDF materials and motion blur.

Animated GIF

This is a 4x4 sampling rate GIF of bouncing dragons.

DRAGONS

Test images

All test images below are 4x4.

Below, we show that glm::interpolate can interpolate correctly for rotations, not only translations.

DRAGONS

This is the first translation of the animation, with the least movement.

DRAGONS

This is the translation frame with the greatest movement.

DRAGONS